Graphical User Interface
GUI (Graphical User Interface) is a software shell that provides users with a convenient interface for working with the operating system. It visualizes many components as graphical objects, such as buttons, menus, arrows, etc.
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Graphical interfaces are divided into three main types:
- Simple. Standard templates built into the GUI are used as visualization objects.
- Two-dimensional. Here, the objects are libraries from third-party graphical shell systems. In some cases, non-standard objects are used.
- Three-dimensional. As the name implies, objects are presented to the user as three-dimensional projections.
Advantages and disadvantages
The advantages of a graphical interface include a more user-friendly OS control system compared to a standard console. It also allows settings to be grouped for ease of administration.
The disadvantages of GUI include increased consumption of system resources, especially RAM. This is due to the fact that all graphic objects used in the graphical interface are loaded into RAM on a permanent basis.